My name is Pavel, and Cam is the Leonardo DaVinci of slackers. The guy is an artist and created a fake club at school to give himself more video game time. Of course, he wouldn't need the P.A.G. if he hadn't almost burned down his house. Word of the club is slowly spreading around school, and kids think it's real. Over half the students have joined the club, and that's creating a new problem for Cam. Everyone wants to know about the next big project, but he doesn't want to have anything to do with it. It's cutting into his Rule the World practice. The P.A.G. is doing great things around our town, but there are some complications we can't solve. Someone is trying to ruin the club by undermining its efforts, and the freeway exit ramp is going to be demolished. Destroying the ramp will destroy the whole town.
I actually read the second book in the series before reading this one, and I wish I'd read them in order. The essence of this book boils down to Cam's obsession with playing video games. He will go to any lengths to protect his time on the couch. He's self-centered and lazy and has little tolerance for people and events that upset his routines. However, the plot slowly demonstrates Cam's evolution as a person. Having already read this book's sequel, I know the changes are still a work-in-progress, but it's still nice to feel some positive vibes about his character. Much of the book's humor, an expectation in Korman's novels, comes from misunderstandings. Cam doesn't want to get involved and is reluctant to say anything to other students and the teachers. This behavior opens the door for other characters to make assumptions, often far from the truth. Cam's strategies for avoiding attention add to the humor. Overall, I enjoyed the book and recommend you give it a shot. If you like this one, you'll love its sequel.
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